RE: Ness, the reason you fail…

April 13th, 2008
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My parents sent me to “Spring Camp”. What a joke. You know what Spring Camp means in English? Eight weeks outside in the cold in northern Canada that ends right as spring begins. Our instructor wouldn’t even show us how to make fire until we proved ourselves “trustworthy” by doing meaningless activities first. “Oh, well,” I thought, “at least I’m away from school for a while.” My parents mailed me my homework. Lessons and tests, too. Can you imagine taking a test while being lost in a frozen forest without anything more to eat than trail mix and no fire? And PK Fire wasn’t any help until a sufficient amount of snow melted, and by then all my Psi Points were gone! I’ve never been happier to be back in school again.

Of course, I checked up on this site as soon as I got back. It looks like Mario advocated for me in getting another game up. Everyone does realize that Lucas guy has nothing to do with me, right? Even if you call his game a sequel to mine, I still need something else that involves me and my friends. (Heck, maybe he can come with us. I’m open to ideas.) So, big Mr. Link, I don’t care how big you think you are with your “your villain’s name can’t start with G!” talk. If Mario’s on my side, I might even be able to get something as substantial as Spacebound going!

Of course, before I can set out on that, I need to figure out if Mario really is on my side or not! I’m glad he pointed out that there is such a thing as an Earthbound franchise. I happen to have a Ness baseball bat bat myself. Wouldn’t it be cool if I started a game with one of those equipped?! But, Mario! You were in charge of the great ‘64 Scandal?! I mean, come on! You were my childhood hero! Still are! How could you, an 84-year-old white haired cane-walking hero (with about 15 pounds of graphics covering it up), lie to me—or anyone—in such a heartless way?!

I mean, yes, I should have realized that what I was looking at was just Diddy Kong wearing my shirt. When I think about it, I should have figured there was no way Chunky Kong could have been Paula using a new spell, even a ’super powerful rare’ one. And I really should have said something when Diddy swung his tail and they put a picture of my bat over it, saying that was me swinging my bat back and forth. Their lies didn’t end there either. They said Jeff wouldn’t be playable anymore, but would make cool gadgets for you (which is what Funky did). They said Diddy firing red peanuts was me using PK Fire. I think they told the truth about Cranky Kong, but they staged a fight with a beaver claiming that it was classic turn-by-turn RPG style fighting. First Diddy got hit, and this cheesy fake hit point counter went down, then he used his ‘bat” against it and knocked it over, then Mario got me to ‘look over there” while another beaver walked up (they called it the same one), and finally Diddy jumped the beaver’s attack and used ‘PK Fire’ to finish it. I guess I was eager enough to see a cool, new Earthbound game, I somehow didn’t notice all this. Were you behind _all_ these lies, Mario?

And what made you think it was a good idea to show Donkey Kong 64 footage as a new Earthbound game in the first place? I don’t get what you mean about getting what we were promised! I was promised an Earthbound game, not a bunch of levels and moves! Plus, I was promised a turn-by-turn fight with a tiny beaver. Actually, that’s not too disappointing by itself… but what’s the deal with the Super Mario 64 game, anyway? I already own a copy of Super Mario 64! Most people already own a copy of Super Mario 64! I’d prefer you with me over against me, but I don’t need help advertising my own game!

Oh, and to clarify, I am not 8. I am 11.

Posted by Ness in Earthbound | Comments Off

KOed.

April 7th, 2008
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I am about 1/100th of a second away from being KOed right now. Just kinda hanging in the background, about to become a bright shiny sparkle.

I tell you, those home run bats are killers. I’m also going to tell you that DK is going to be deader than a chewed up Pikmin. When I get my hands on him I’m going to stomp him like a Gumba.

Yup. Just as soon as I’m unpaused… I’ll be KOed into the background and come back fresh and fighting! Yeah! Fighting time. Any minute now…

Any time now…

I’m going to beat him down… …and throw him off the edge…

He’s not going to stand a chance… …

Oh, come off it and unpause already!

Posted by Luigi in Super Smash Bros Brawl | Comments Off

RE: I am still loved!

April 1st, 2008
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You’re not alone Mario. The rest of us are still loved too. (Well… most of us… )

Don’t believe me? Just check out this awesome paper craft!

Posted by DonkeyKong in Donkey Kong | Comments Off

I am still loved!

March 31st, 2008
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Just got done reading a Raving Review of Super Mario 64, I’m still a pretty popular guy, despite what some of you may think.

Best quote from the article:

Even today, despite the dated graphics, Super Mario 64 is still a fantastically fun game. Getting all 120 stars is still a challenge and I’m sure it’d take a good memory jog to even remember where all of them are. It’s just a fun honest game that you don’t need to set aside an hour to play. 12 years later it’s worth keeping the N64 around, even if only for this one game.

Posted by Mario in Super Mario 64 | Comments Off

“The Pink Princess” in depth

March 24th, 2008
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Geeklog Date: 03.20
Mood: Miffed

The stupid wind knocked out my electricity for the past four days, so since I couldn’t surf the internet, I’ve been watching “The Pink Princess” series I taped. (When you buy a battery adapter for your TV and VCR on meDock, you never think you’re actually going to need it one day.) By the time Season Five rolled around, I couldn’t help asking myself why I was still watching. Yeah, Princess Akiko was hot, but she still looked the exact same as she has since episode one! We’ve seen her massive wardrobe seven times, and she hasn’t changed outfits ONCE! She’s the main character, and she’s only one who hasn’t! All that fan art doesn’t make up for it; she seriously should have appeared in SOMETHING else, shouldn’t she? I counted 41 opportunities she could have disguised herself, and wrote 6 fan fictions about each of them! Not only that, but by the time Season Three came around, everyone’s voice was completely different than they used to be. Haven’t any of these people heard of dedication?

The character development was lousy too. Kenichi and Yasunori both had conflicts with their cousins—conflicts which looked exactly the same, mind you—and in all the 95 episodes and 20 movies, they said 43 words to each other. Total. COME ON! Stories that cross over with each other can make a series! Not that the individual stories were done any better! When Ishizaka went to duel Tsujiyoko, son of Sakuraba, we got to see bits and pieces of their fight over the course of four episodes. During that time, we saw one of Ishizaka’s most powerful techniques, his Mighty Super Potent Absorbing Destructive Translucent Charged Holy Ball of Light, fail to do anything against Tsujiyoko, son of Sakuraba. After that, he used his signature maneuver, where he gathered chi from all good creatures on the planet, and his power multiplied a hundred-fold and he still couldn’t win! Then it cut away to another scene. The next time we saw Ishizaka, he regrouped with the others unharmed and said Tsujiyoko, son of Sakuraba, was dead. No one asked how or anything! The whole reason Yasunori joined was because Tsujiyoko, son of Sakuraba, was such a big enemy of his, and now he was just gone!

Oh yeah, and let’s not forget the worst story ever. During the climactic episodes of Season Four (and of course I mean episodes 47 to 52), the Great Invincible Minako set out to retrieve the Final Lance Of All Desires to help in the fight against the evil Lord Hiroyuki. Remember what happened? He was never seen again! He was never _mentioned_ again! The only time you heard about this guy was in flashbacks that he was in (where he had his original voice), but he was still in the title screen! Even the manga didn’t explain what happened to him!

I really did like the first movie. Everyone’s voice was right, and it’s really the only one that can be considered canon. I was really upset that Season Eight got so short changed. It’s only four episodes long! I’ve got all of them on one tape! And the bosses were lame! The stories need to last longer to be any good. I mean, the Spirit World saga spanned three seasons! Why can’t they write more like that? And why couldn’t they have done more things right with that one? You’d think they’re ignoring every e-mail I’ve ever sent them.

I’m glad my internet connection is back up. I got to order the combo-box set of the whole series on VHS and DVD before it was all sold out. It comes with five limited edition trading cards! I can’t wait for them to release the game. Finally, I’ll get to show them how the story _should_ have turned out! It’s going to have 150 different endings, and I plan to see each and every one of them! Until then, I’ll be making up a list of everything that’s wrong with it. I hear everyone’s going to have ANOTHER new voice. Not a good start.

Posted by Francis in The Pink Princess | Comments Off

I hate colds

March 21st, 2008
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I got a cold the other day. Not just a normal cold, one of those filthy ones where your head becomes a snot factory and your nose has a constant flow of mucus running out of it and you sneeze every five and three quarter minutes.

Let me tell you, snot and armor don’t mix well. When I sneeze inside my helmet there is snot everywhere. First off, I can’t see out my visor anymore. Hopefully I don’t need to see where I’m going or even where I’m shooting. Because it’s all a blur. That’s not all though. It gets worse. The snot is traveling so fast when it hits the visor it bounces back and instantly my eyes, my mouth and my ears are all full of snot which then oozes down my body and eventually pools on my feet.

I can’t tell you how good a nice hot shower feels after spending a day drenched in your own snot.

If anyone knows a good way kick a cold, drop me a line. I’m really tired of lubricating my suit with mucus.

Posted by Master_Chief in Complaints, Yuck | Comments Off

PIKACHUUUUUUUUUU!!!!

March 17th, 2008
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Pika, pika!!! Pika, pikachu! Pika, pika! Pika, pika, pika, pikachu! Pikachu! Pikachu! Pika! Pikachu!

Posted by Pikachu in Celebration, Pokemon | Comments Off

Confessions

March 11th, 2008
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I made a mistake. A big mistake. A mistake that is undoubtedly going to cost me my life. I strangled a Pikmin.

I knew it was wrong, I knew it was stupid, but he just wouldn’t listen to me! I got caught up in a fit of rage and rushed at him like a maniac. He stood there, wide eyed and frightened, my hands went around his little neck and suddenly, he was limp in my hand. His little spirit floated away and his body disappeared.

It was at this time when several other Pikmin fainted and died, probably because of the pure shock, and the rest ran away into the onions. I can’t get them to come out. They’ve been in there for several days. I’ve tried to coax them, to apologize, to bribe them, I just can’t get the to come out.

I’m stuck here on this planet, and every minute is precious time that is slipping away from me. My ship is still not capable of interstellar flight, and without the cooperation of the Pikmin, I fear there isn’t much hope for my return home. I’ll do what I can over the next few days, but things are looking grim.

If I don’t make it home… well, you know what happened. Tell my wife I love her.

Posted by CaptainOlimar in Confessions | Comments Off

Best of the NES

March 4th, 2008
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Picture this for a second: a set of graphics distinctly exclusive for video games, a simple set of two buttons, title screens that come up in a second without lengthy intros, and more variety than you can fit in six feet of sandwich. That’s right, I’m talking about the glory days of a system we now know as the Nintendo Entertainment System.

Games released for the NES boasted simple design schemes, unnecessary uses for the Select button, ambiguous mysteries with single solutions and few clues, passwords, and instruction books you were actually expected (but not required) to read. As you can well guess, it was brilliantly put together. Choosing a set of five best here is not an easy task, and if any of you ingrates actually know five games from this time, feel free to formulate a top five of your own. As for this old monkey, I’ve chosen Mario Bros., Super Mario Bros., Super Mario Bros. 3, The Legend of Zelda, and Kirby’s Adventure.

Hm? What’s that familiar sound? Oh, yes. I believe I hear complaining. Let’s see what we’re looking at. “That’s the last straw! Cranky’s a Metroid hater!” Okay, first off, weren’t the actual Metroids the bad guys? But anyway, cool your heels. It’s different this time. As far as NES games go, this one’s a pretty good play. Very difficult. The problem this time is simply what happens when you finish quickly enough. Finish in 3 hours, and Samus takes off her suit to reveal a one-piece bathing suit. Finish in less than one, and the little lady shows off a two-piece ensemble. Either way, you can play again using her in a swim suit. I don’t care if it was 8-bit; it’s the idea that counts. Games didn’t need to pass this kind of thing off then, and they don’t need to deal with it now. If the game took place on a beach, maaaaybe this would be okay. But does this game look like any beach you’ve ever been to? And who the heck is Justin Bailey?!

What else am I hearing? “…Gah! Donkey Kong didn’t make the list! Cranky starred in Donkey Kong!” Both those statements are true, but my true masterpiece was not a title for the NES. Rather, it was an upright arcade game, and you lucky players can experience it for free in Donkey Kong 64. Yes, even these developers do something right, now and then. “What about that Contra game?” For those of you who don’t know about this one, there are a handful of players who think this game is the best thing since sliced cheese. It’s not. It’s nothing but a fast-action shooter with cut scenes ripped out and almost no plot. Your reward for clearing this harder-than-homework game is the word “Congratulations!”. Even the fans complain about that. “Why is Mario getting so much attention?!” Try naming five NES games that everyone will recognize that don’t include Mario. Even some that no one knows (such as Golf) are about Mario!

I have a feeling a number of you are familiar with the Mario titles. Even if you don’t know it, you may have seen (not Super) Mario Bros. It’s in Super Mario Bros. 3, they’re including it in a number of Gameboy Advance releases, and if they’re smart, they’ll put it in the next Smash Bros game. It’s all about racking up your score. While you might be more inclined just to beat it, Super Mario Bros. can be pretty enjoyable with that goal, too. Ever tried completing it without seeing “Game Over” or using a warp zone? Your score can be pretty high. I’d bet you’d also be surprised to find out just how many games make references all the way back to this title. The game we call Super Mario Bros: The Lost Levels never made it to the U.S. NES, so I’m not including it here, and Super Mario Bros. 2 was completely different; I’m not even going into it. Super Mario Bros. 3 is where complexity started to really come in. Intricate maps, collectable items, and some nice secrets that are pretty different from what you normally see today make this a pretty memorable title. Here’s the one thing that confuses me: this game was easy enough for kids to pick up, but they haven’t made another one with quite the same style (particularly the flurry of items you could collect and hold). Why do you suppose that is? I don’t even see laziness as a reason for this one.

Well, with Mario out of the way, let’s look at something Mario might have heard of once: The Legend of Zelda. Get out your thinking cap for this one, because this game is packed both with secrets that are and aren’t revealed in the game. How good you are can really influence how this game comes out, because you don’t have to visit the dungeons in order, although you do have to finish the first eight to enter the ninth, provided you can find the blasted thing! Okay, I’ll give you a hint: you need a bomb. Notice, by the way, that there are eight dungeons and a final, rather than seven and a final. Kind of interesting.

That leaves us with Kirby’s Adventure. Here’s another one that’s easy enough for anyone to figure out. It’s also got a few secrets tucked away; no world is complete until it’s a uniform shape, and a door goes white once you’ve found everything. If you’re spoiling for a fight, more challenging versions of the mini-bosses are available, and once you’ve finished, you can try taking them all in a row with a single life. Sound familiar? This is where that one came from. There are few (if any) places that actually require an ability from you, so pick your favorite and go!

That’s what old Iron-Memory Cranky offers on this set of golden oldies. The good news is that of the games mentioned throughout this ramble, all the good ones are on the Wii Virtual Console at five bucks a pop. It might look like it adds up quickly if you’re after a bunch, but if you compare it to how much you spend on the high-tech games or the number of quarters you’d use at an arcade, it’s really not so bad. Of course, everything’s more expensive than I would want it. You know how many games fifty dollars would’ve gotten you when I was a kid? That’s right—zero. There were no games that early on.

Well, save for some bizarre twist of fate, this will be my last “Top 5” critique. But you know me—I can always find something to complain about. For now, I’m turning in; I haven’t slept in days.

Posted by CrankyKong in Celebration, Reviews, Truth | Comments Off

Cranky Cubed

February 26th, 2008
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It’s that time once again. Cranky Kong here, bringing you the greatest of the latest with the top five Gamecube games in circulation.

The Gamecube is beginning to bear some semblance of me: it’s getting old, it’s getting tired, and Nintendo thinks it’s time for it to retire. Not being quite as energetic as me, the ol’ system has decided to step down, meaning no new games are being produced for it. However, with the list officially complete, that means I get to make your judgment for you and pick the five most meaningful meaningless games it has!

Where I thought the Nintendo 64 was bad, the Gamecube got even worse. Instead of giving up and going back to the reliable methods of the previous age, the programmers followed through on their endeavors and smoothed out their danged 3D workmanship. Characters could now have five fingers on each hand. In addition to reaching the peak of graphics, they managed to do something halfway right and made more sturdy control sticks on their controllers, although taking away all those yellow buttons limited some of the potential of the games that were putting them all to use before. (Oh, blast it all! Is that a good thing or a bad thing? I hated all those yellow buttons!)

Games on this console introduced new ideas and tried to blend them together with old ones. It’s all too much for me to keep up with, but you kids seem to love it for some reason. An example of something new is those Pikmin games. Is one better than the other? I’ll go through that in a minute. My lumbering son didn’t even sign up for an adventure this time: went off experimenting with those bongos of his. Ah, well. That’s what happens when an entire company disappears. Since they left Nintendo, I haven’t heard so much as a six word sentence about them (and believe me, it’s not hard to spare six words). This is going to look predictable, but I’ve got the means to defend my claims. In an ambiguous order, the top five games are: Super Mario Sunshine, Luigi’s Mansion, the Pikmin games, The Legend of Zelda: the Wind Waker, and Mario Kart: Double Dash. Quite a light-hearted lot this time around, eh?

Now don’t break out any military satellite control programs yet. I know exactly what you’re thinking. “Cranky left out the Metroid games again!” First off, as much as this cruel, mean old man can, I respect your opinion. Let’s be fair, though. Metroid’s not for everyone. Notice the rating? Point out the most recent T-Rated game you’ve seen here. Besides, this time they looked more like those shooter games than a 2D adventure (or even a 3D adventure!), the music was as scary as the monsters, and a feeling of darkness loomed over everything. As soon as I found out blowing up that planet within the first 15 minutes wasn’t a choice, my interest was gone, and your reward for finishing the game with enough stuff was to see the girl take her helmet off. Maybe with blonde hair. You really want to play hours on end for that? I’m not saying that no one likes them. Metroid games are perfect for some players. (Nobody’s been able to pull Chunky away from it for what’s going on five weeks.) The rest of us though? I don’t think it’s fair to hold us accountable for not being able to screw in a light bulb with a laser cannon. “Cranky left out Super Smash Bros. again!” Its successor is coming soon. Is it out yet? I’m losing track. Go buy that! “Why do Mario and Luigi get so many titles?” Because my son didn’t. Next! “Why are the Pikmin games lumped together?” I told you, I’ll explain that in a minute. Where’s this generation getting their patience from? Certainly not from their grandparents! “Craaaaaaaanky! What about Zelda: Ocarina of Time—Master Quest?” Remember the Disk Drive game that was going to finish the half-hearted Ocarina of Time? Well, this isn’t it. In Japan, it is. The version we got is a toned-down version (only the dungeons have changed). It’s not good enough to mention.

Well, that ought to take care of those arguments. Of course, by the time the Gamecube came out, there were many people who were interested in games; more than when previous systems were new, that’s to be sure. Because of this, there are many more titles that many people know about. That just means that arguments that can be presented are usually good ones (but then, when you argue with Cranky, you need to clear your schedule for the day).

Well, where should we start? Let’s try Super Mario Sunshine, shall we? This is another of those games that you can pop in, start up a complete file, and just play and have fun. There’s a map that shows you where all the areas are, so with a touch of imagination, you can quest from one place to the next. The play style was somewhat familiar from Super Mario 64, but with the punch/kick combo taken out, it was necessary to get used to the new scheme of things. Also, just completing the game was somewhat unintuitive if you didn’t know what to do next. Who would’ve guessed you need to beat the fourth mission of the fourth world to continue? Or the seventh mission of each world just to finish? At least Super Mario 64 gave you freedom of choice! And where’s that lazy good-for-nothing Luigi, anyway?

Oh, here he is. Luigi’s Mansion was the first game for the console, and it wasn’t quite the Super Mario Sunshine people were expecting. I say it was much better. Here we have an old-fashioned style game on our hands! You don’t have to run and jump at just the right moment at a ridiculous angle to have fun here; just watch what happens and react. And there’s a score system, which seems to have died out since the 2D era. Recently I was watching a video from one of my security cameras, and I caught a conversation Dixie was having with Diddy. She said her sister got a high score on Luigi’s Mansion, then played again and tried to beat it, but got the same score again! If you can beat 137,460,000 G, you’ve beaten her. Every coin and jewel counts!

Speaking of treasure, that brings us to those Pikmin games. The first one has good points where you might not expect to find them. First there was the 30 day time limit. Believe it or not, that adds some replay value. When you’re limited by time, content needs to be reasonable. That means you can try it several times in a row and try to best your fastest time. They also put bomb rocks in here, which can be (you guessed it) a blast. The sequel took these things out, which might make play more comfortable, as well as removing all those unnecessary accidental unintended mass suicides. It was all I could do not to laugh harder while pointing at Lanky’s record-breaking loss of 44 Pikmin with bomb rocks, along with three quarters of his health meter. Throw in some new confusing Pikmin colors, and take away the daytime time limit in those underground areas (which doesn’t make any sense at all when you think about it), and you’ve got something like fun. The addition of multiplayer modes might just be enough to give this one an edge over its predecessor. Of course, no one said those little guys ever got any smarter. The final decision is probably up to the player.

That brings us back to Zelda. I think this “toon” version, bright and cheerful as it is, beats the later “twilight” version with its themes of darkness and teen rating. In this edition, dungeons are short and sweet. They’re also few and far between. That leaves most of this depressing oceanic world for you to explore. To make up for the lack of dungeons (I’d swear you could finish the story in three hours), they packed a multitude of side quests. Look for enemy outposts on the ocean. Explore small and large islands all over the place. Decorate the town and your own private island (if you find it). Take pictures of everything. Conquer 50 floors worth of semi-intelligent monsters. And of course, pay with your hard earned savings to play cheap games on corny obstacle courses. If you enjoy the excitement of pirates without all the lethal and unethical factors, you could have a lot of fun with this game. Try exploring the world without any online help; you could go at it for quite a while. The only thing missing with this approach is some kind of finale once you’ve found everything… If it’s too easy for you, there’s always the hard mode.

So, who here has ever heard of Mario Kart? This new one, Double Dash, is a bit easier to look at than its predecessors, despite its advanced 3D graphics. Also, the music doesn’t disappear on you when you incorporate a lot of players. The big attraction here, however, is that each racer has two drivers in it. You can also choose your vehicle independently of the drivers. Aside from the main attraction of racing, there’s a lot of ways to get a laugh here. Arguing drivers, random road trash, oncoming traffic, and any number of hazards can put a bit of a spin on your race. Ever tried racing while cycling drivers at a rate of once per second? And trying everything flip-flopped after you’ve taken so long to get used to it can really throw you. I almost made it in myself, but for some reason the producers turned me away when they realized I was trying to have them build a Rocker-Mobile, not a Rocket-Mobile. What is it with these kids and their jet cars, eh?

There’s a few other quirky titles out there. Animal Crossing? That might be more fun if a certain inevitable cycle didn’t happen. You’re busy for a few days and don’t play. “Oh, that’s no problem; I plan to come back later.” It turns into a week. “Well, my town’s going to be a mess, and everyone will shout at me, and there will be bugs in my house, and I don’t want to deal with that right now!” Before you know it, months have passed. By the time you’re ready to play it again, you can’t remember one blasted thing about that town and find yourself starting a new one. I seen it happen to Funky 54 times now. “Well, there’s Pokemon Channel, right?” Whose idea was it to make a game about watching TV?! Donkey Konga? There’s a few of my critics out there who say the best thing about the game is that I made an appearance. Star Fox Adventures? This looks like someone threw away some old Zelda schematics and Rare recycled ‘em. Fire Emblem: Path of Radiance? Would anyone even buy these games if it weren’t for Smash Bros? Besides, the story’s so in depth it’s sickening, and even that’s full of holes! F-Zero GX? Throw in a Rocker-Mobile, and we’ll talk about it. Star Fox Assault? Well, it’s no Star Fox 64… but then, who is? “Oh! What about Sonic Heroes? Surely Sonic can stand up to Mario!” Maybe, but not with this edition. It can get repetitive playing the same game on four difficulties without having to finish any of them once. Oh, and I didn’t say any of these were actually bad; this is just why no single one of them is the top five.

Well, my bones, muscles, organs, tendons, skin, blood vessels, and perspiratory glands are starting to complain to me, so I’m off to bed. I’ve got my work cut out for me trying to figure out which of the old NES games are the best of them. I’ll see you in a week, and don’t steal anything on your way out.

Posted by CrankyKong in Rant, Reviews | Comments Off

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